Struct FrozenRenderSceneTag
Namespace: Unity.Rendering
Syntax
[Serializable]
public struct FrozenRenderSceneTag : ISharedComponentData, IEquatable<FrozenRenderSceneTag>
Fields
HasStreamedLOD
Declaration
public int HasStreamedLOD
Field Value
| Type | Description |
|---|---|
| Int32 |
SceneGUID
Declaration
public Hash128 SceneGUID
Field Value
| Type | Description |
|---|---|
| Hash128 |
SectionIndex
Declaration
public int SectionIndex
Field Value
| Type | Description |
|---|---|
| Int32 |
Methods
Equals(FrozenRenderSceneTag)
Declaration
public bool Equals(FrozenRenderSceneTag other)
Parameters
| Type | Name | Description |
|---|---|---|
| FrozenRenderSceneTag | other |
Returns
| Type | Description |
|---|---|
| Boolean |
GetHashCode()
Declaration
public override int GetHashCode()
Returns
| Type | Description |
|---|---|
| Int32 |