Class HLOD
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Syntax
[ExecuteAlways]
[RequireComponent(typeof(LODGroup))]
public class HLOD : MonoBehaviour
Fields
autoLODSections
Declaration
[Tooltip("Store lowest LOD in scene section 0, and the rest in section 1.")]
public bool autoLODSections
Field Value
Properties
Declaration
public Transform[] LODParentTransforms { get; set; }
Property Value
Methods
CalculateLODGroups(Int32)
Declaration
public LODGroup[] CalculateLODGroups(int index)
Parameters
Type |
Name |
Description |
Int32 |
index |
|
Returns