string The name returned by ToString.
Returns the name of the object.
//This script changes Text to the name of the GameObject with the script attached //Attach this script to a GameObject //Attach a Text GameObject in the Inspector (Create>UI>Text)
using UnityEngine; using UnityEngine.UI;
public class Example : MonoBehaviour { public Text m_Text;
private void Start() { //Check that the Text is attached in the Inspector if (m_Text != null) //Change the Text to show the GameObject's name m_Text.text = "GameObject Name : " + gameObject.ToString(); } }
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