Class ForwardRendererData
Inheritance
ForwardRendererData
Syntax
[Serializable]
[ExcludeFromPreset]
[MovedFrom("UnityEngine.Rendering.LWRP")]
public class ForwardRendererData : ScriptableRendererData
Fields
postProcessData
Declaration
public PostProcessData postProcessData
Field Value
shaders
Declaration
public ForwardRendererData.ShaderResources shaders
Field Value
Properties
defaultStencilState
Declaration
public StencilStateData defaultStencilState { get; set; }
Property Value
opaqueLayerMask
Use this to configure how to filter opaque objects.
Declaration
public LayerMask opaqueLayerMask { get; set; }
Property Value
shadowTransparentReceive
True if transparent objects receive shadows.
Declaration
public bool shadowTransparentReceive { get; set; }
Property Value
transparentLayerMask
Use this to configure how to filter transparent objects.
Declaration
public LayerMask transparentLayerMask { get; set; }
Property Value
Methods
Create()
Declaration
protected override ScriptableRenderer Create()
Returns
Overrides
OnEnable()
Declaration
protected override void OnEnable()
Overrides