Class TonemappingModeParameter
A UnityEngine.Rendering.VolumeParameter that holds a TonemappingMode value.
Inherited Members
      VolumeParameter<TonemappingMode>.value
    
    
    
      VolumeParameter<TonemappingMode>.Override(TonemappingMode)
    
    
      VolumeParameter<TonemappingMode>.SetValue(VolumeParameter)
    
    
      VolumeParameter<TonemappingMode>.GetHashCode()
    
    
      VolumeParameter<TonemappingMode>.ToString()
    
    
      VolumeParameter<TonemappingMode>.Equals(VolumeParameter<TonemappingMode>)
    
    
    
      VolumeParameter<TonemappingMode>.Clone()
    
    
      VolumeParameter.k_DebuggerDisplay
    
    
      VolumeParameter.overrideState
    
    
      VolumeParameter.GetValue<T>()
    
    
    
      VolumeParameter.Release()
    
    
    
    
  Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
public sealed class TonemappingModeParameter : VolumeParameter<TonemappingMode>, ICloneable, IEquatable<VolumeParameter<TonemappingMode>>
  Constructors
TonemappingModeParameter(TonemappingMode, bool)
Creates a new TonemappingModeParameter instance.
Declaration
public TonemappingModeParameter(TonemappingMode value, bool overrideState = false)
  Parameters
| Type | Name | Description | 
|---|---|---|
| TonemappingMode | value | The initial value to store in the parameter.  | 
      
| bool | overrideState | The initial override state for the parameter.  |