Enum TonemappingMode
Options to select a tonemapping algorithm to use for color grading.
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public enum TonemappingMode
Fields
Name |
Description |
ACES |
Use this option to apply a close approximation of the reference ACES tonemapper for a more filmic look.
It is more contrasted than Neutral and has an effect on actual color hue and saturation.
Note that if you use this tonemapper all the grading operations will be done in the ACES color spaces for optimal precision and results.
|
Neutral |
Use this option if you only want range-remapping with minimal impact on color hue and saturation.
It is generally a great starting point for extensive color grading.
|
None |
Use this option if you do not want to apply tonemapping
|
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