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    Class UniversalAdditionalLightData

    Class containing various additional light data used by URP.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    UniversalAdditionalLightData
    Implements
    ISerializationCallbackReceiver
    IAdditionalData
    Inherited Members
    MonoBehaviour.IsInvoking()
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    MonoBehaviour.StopCoroutine(string)
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    MonoBehaviour.print(object)
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    MonoBehaviour.useGUILayout
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    Object.FindAnyObjectByType<T>()
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    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    [DisallowMultipleComponent]
    [RequireComponent(typeof(Light))]
    public class UniversalAdditionalLightData : MonoBehaviour, ISerializationCallbackReceiver, IAdditionalData

    Fields

    Name Description
    AdditionalLightsShadowDefaultCustomResolution

    The default custom shadow resolution for additional lights.

    AdditionalLightsShadowDefaultResolutionTier

    The default shadow resolution tier for additional lights.

    AdditionalLightsShadowMinimumResolution

    The minimum shadow resolution for additional lights.

    AdditionalLightsShadowResolutionTierCustom

    Value used to indicate custom shadow resolution tier for additional lights.

    AdditionalLightsShadowResolutionTierHigh

    Value used to indicate high shadow resolution tier for additional lights.

    AdditionalLightsShadowResolutionTierLow

    Value used to indicate low shadow resolution tier for additional lights.

    AdditionalLightsShadowResolutionTierMedium

    Value used to indicate medium shadow resolution tier for additional lights.

    Properties

    Name Description
    additionalLightsShadowResolutionTier

    Returns the selected shadow resolution tier.

    customShadowLayers

    Indicates whether shadows need custom layers. If not, then it uses the same settings as lightLayerMask.

    lightCookieOffset

    Controls the offset of the cookie mask currently assigned to the light.

    lightCookieSize

    Controls the size of the cookie mask currently assigned to the light.

    renderingLayers

    Specifies which rendering layers this light will affect.

    shadowRenderingLayers

    Specifies which rendering layers this light shadows will affect.

    softShadowQuality

    Light soft shadow filtering quality.

    usePipelineSettings

    Controls if light Shadow Bias parameters use pipeline settings or not.

    Methods

    Name Description
    OnAfterDeserialize()
    OnBeforeSerialize()
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