Class ColorGradingLutPass
Renders a color grading LUT texture.
Inherited Members
Namespace: UnityEngine .Rendering.Universal.Internal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public class ColorGradingLutPass : ScriptableRenderPass
Constructors
Name | Description |
---|---|
Color |
Creates a new |
Methods
Name | Description |
---|---|
Cleanup() | Cleans up resources used by the pass. |
Configure |
Get a descriptor and filter mode for the required texture for this pass |
Execute(Scriptable |
Execute the pass. This is where custom rendering occurs. Specific details are left to the implementation |
Setup(in RTHandle) | Sets up the pass. |