docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method ConfigureInput

    ConfigureInput(ScriptableRenderPassInput)

    Configures Input Requirements for this render pass. This method should be called inside ScriptableRendererFeature.AddRenderPasses.

    Declaration
    public void ConfigureInput(ScriptableRenderPassInput passInput)
    Parameters
    Type Name Description
    ScriptableRenderPassInput passInput

    ScriptableRenderPassInput containing information about what requirements the pass needs.

    See Also
    AddRenderPasses(ScriptableRenderer, ref RenderingData)
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)