Method ConfigureDescriptor
ConfigureDescriptor(in PostProcessingData, out RenderTextureDescriptor, out FilterMode)
Get a descriptor and filter mode for the required texture for this pass
Declaration
public void ConfigureDescriptor(in PostProcessingData postProcessingData, out RenderTextureDescriptor descriptor, out FilterMode filterMode)
Parameters
Type | Name | Description |
---|---|---|
PostProcessingData | postProcessingData | |
RenderTextureDescriptor | descriptor | |
FilterMode | filterMode |