Class RenderObjectsPass
The scriptable render pass used with the render objects renderer feature.
Inherited Members
Namespace: UnityEngine .Experimental.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public class RenderObjectsPass : ScriptableRenderPass
Constructors
Name | Description |
---|---|
Render |
The constructor for render objects pass. |
Properties
Name | Description |
---|---|
override |
The override material to use. |
override |
The pass index to use with the override material. |
override |
The override shader to use. |
override |
The pass index to use with the override shader. |
Methods
Name | Description |
---|---|
Execute(Scriptable |
Execute the pass. This is where custom rendering occurs. Specific details are left to the implementation |
Record |
Record the render graph pass. This is where custom rendering occurs. Specific details are left to the implementation |
Set |
Sets the write and comparison function for depth. |
Set |
Sets up the stencil settings for the pass. |