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    Constructor RenderObjectsPass

    RenderObjectsPass(string, RenderPassEvent, string[], RenderQueueType, int, CustomCameraSettings)

    The constructor for render objects pass.

    Declaration
    public RenderObjectsPass(string profilerTag, RenderPassEvent renderPassEvent, string[] shaderTags, RenderQueueType renderQueueType, int layerMask, RenderObjects.CustomCameraSettings cameraSettings)
    Parameters
    Type Name Description
    string profilerTag

    The profiler tag used with the pass.

    RenderPassEvent renderPassEvent

    Controls when the render pass executes.

    string[] shaderTags

    List of shader tags to render with.

    RenderQueueType renderQueueType

    The queue type for the objects to render.

    int layerMask

    The layer mask to use for creating filtering settings that control what objects get rendered.

    RenderObjects.CustomCameraSettings cameraSettings

    The settings for custom cameras values.

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