Struct RenderTargetHandle
  
Syntax
public struct RenderTargetHandle
 
Fields
  
CameraTarget
Declaration
public static readonly RenderTargetHandle CameraTarget
 
Field Value
Properties
  
id
Declaration
public int id { get; set; }
 
Property Value
Methods
  
Equals(Object)
Declaration
public override bool Equals(object obj)
 
Parameters
| Type | 
Name | 
Description | 
| Object | 
obj | 
 | 
Returns
Overrides
Equals(RenderTargetHandle)
Declaration
public bool Equals(RenderTargetHandle other)
 
Parameters
Returns
GetHashCode()
Declaration
public override int GetHashCode()
 
Returns
Overrides
Identifier()
Declaration
public RenderTargetIdentifier Identifier()
 
Returns
| Type | 
Description | 
| RenderTargetIdentifier | 
 | 
Init(String)
Declaration
public void Init(string shaderProperty)
 
Parameters
| Type | 
Name | 
Description | 
| String | 
shaderProperty | 
 | 
Operators
  
Equality(RenderTargetHandle, RenderTargetHandle)
Declaration
public static bool operator ==(RenderTargetHandle c1, RenderTargetHandle c2)
 
Parameters
Returns
Inequality(RenderTargetHandle, RenderTargetHandle)
Declaration
public static bool operator !=(RenderTargetHandle c1, RenderTargetHandle c2)
 
Parameters
Returns