Class RayMarchingFallbackHierarchyParameter
A UnityEngine.Rendering.VolumeParameter that holds RayMarchingFallbackHierarchy value.
Inheritance
VolumeParameter
VolumeParameter<RayMarchingFallbackHierarchy>
RayMarchingFallbackHierarchyParameter
Inherited Members
VolumeParameter<RayMarchingFallbackHierarchy>.value
VolumeParameter<RayMarchingFallbackHierarchy>.Override(RayMarchingFallbackHierarchy)
VolumeParameter<RayMarchingFallbackHierarchy>.SetValue(VolumeParameter)
VolumeParameter<RayMarchingFallbackHierarchy>.GetHashCode()
VolumeParameter<RayMarchingFallbackHierarchy>.ToString()
VolumeParameter<RayMarchingFallbackHierarchy>.Equals(VolumeParameter<RayMarchingFallbackHierarchy>)
VolumeParameter<RayMarchingFallbackHierarchy>.Clone()
VolumeParameter.k_DebuggerDisplay
VolumeParameter.overrideState
VolumeParameter.GetValue<T>()
VolumeParameter.Release()
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public sealed class RayMarchingFallbackHierarchyParameter : VolumeParameter<RayMarchingFallbackHierarchy>, ICloneable, IEquatable<VolumeParameter<RayMarchingFallbackHierarchy>>
Constructors
RayMarchingFallbackHierarchyParameter(RayMarchingFallbackHierarchy, bool)
Creates a new RayMarchingFallbackHierarchyParameter instance.
Declaration
public RayMarchingFallbackHierarchyParameter(RayMarchingFallbackHierarchy value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
RayMarchingFallbackHierarchy | value | The initial value to store in the parameter. |
bool | overrideState | The initial override state for the parameter. |