Class FogDenoisingModeParameter
A UnityEngine.Rendering.VolumeParameter that holds a FogDenoisingMode value.
Inherited Members
VolumeParameter<FogDenoisingMode>.value
VolumeParameter<FogDenoisingMode>.Override(FogDenoisingMode)
VolumeParameter<FogDenoisingMode>.SetValue(VolumeParameter)
VolumeParameter<FogDenoisingMode>.GetHashCode()
VolumeParameter<FogDenoisingMode>.ToString()
VolumeParameter<FogDenoisingMode>.Equals(VolumeParameter<FogDenoisingMode>)
VolumeParameter<FogDenoisingMode>.Clone()
VolumeParameter.k_DebuggerDisplay
VolumeParameter.overrideState
VolumeParameter.GetValue<T>()
VolumeParameter.Release()
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public sealed class FogDenoisingModeParameter : VolumeParameter<FogDenoisingMode>, ICloneable, IEquatable<VolumeParameter<FogDenoisingMode>>
Constructors
FogDenoisingModeParameter(FogDenoisingMode, bool)
Creates a new FogDenoisingModeParameter instance.
Declaration
public FogDenoisingModeParameter(FogDenoisingMode value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
FogDenoisingMode | value | The initial value to store in the parameter. |
bool | overrideState | The initial override state for the parameter. |