Class SeedModeParameter
A UnityEngine.Rendering.VolumeParameter that holds a SeedMode value.
Inherited Members
VolumeParameter<SeedMode>.value
VolumeParameter<SeedMode>.Override(SeedMode)
VolumeParameter<SeedMode>.SetValue(VolumeParameter)
VolumeParameter<SeedMode>.GetHashCode()
VolumeParameter<SeedMode>.ToString()
VolumeParameter<SeedMode>.Equals(VolumeParameter<SeedMode>)
VolumeParameter<SeedMode>.Clone()
VolumeParameter.k_DebuggerDisplay
VolumeParameter.overrideState
VolumeParameter.GetValue<T>()
VolumeParameter.Release()
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public sealed class SeedModeParameter : VolumeParameter<SeedMode>, ICloneable, IEquatable<VolumeParameter<SeedMode>>
Constructors
SeedModeParameter(SeedMode, bool)
Creates a new SeedModeParameter instance.
Declaration
public SeedModeParameter(SeedMode value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
SeedMode | value | The initial value to store in the parameter. |
bool | overrideState | The initial override state for the parameter. |