Enum SeedMode
Options for per-sample noise index calculation per sample in path tracing.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public enum SeedMode
Fields
Name | Description |
---|---|
NonRepeating | The non repeating mode bases the seed on the camera frame count. This avoids screen-based artefacts when using Path Tracing with the Recorder package. |
Repeating | The repeating mode resets the seed to zero when the accumulation of samples resets. This allows for easier debugging through deterministic behaviour per frame. |