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    Enum SeedMode

    Options for per-sample noise index calculation per sample in path tracing.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public enum SeedMode

    Fields

    Name Description
    NonRepeating

    The non repeating mode bases the seed on the camera frame count. This avoids screen-based artefacts when using Path Tracing with the Recorder package.

    Repeating

    The repeating mode resets the seed to zero when the accumulation of samples resets. This allows for easier debugging through deterministic behaviour per frame.

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