Class ObjectParameter<T>
A VolumeParameter that holds a serializable class or struct.
Inherited Members
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[Serializable]
public class ObjectParameter<T> : VolumeParameter<T>, ICloneable, IEquatable<VolumeParameter<T>>
Type Parameters
| Name | Description |
|---|---|
| T | The type of serializable object or struct to hold in this parameter. |
Constructors
| Name | Description |
|---|---|
| ObjectParameter(T) | Creates a new ObjectParameter<T> instance. |
Properties
| Name | Description |
|---|---|
| overrideState | The current override state for this parameter. Note that this is always forced enabled on ObjectParameter<T>. |
| value | The value stored by this parameter. |