Class DebugUI.Table
Array Container.
Implements
Inherited Members
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public class DebugUI.Table : DebugUI.Container, DebugUI.IContainer
Constructors
| Name | Description |
|---|---|
| Table() | Constructor. |
Fields
| Name | Description |
|---|---|
| isReadOnly | True if the table is read only. |
| scroll | The scroll position of the table. |
Properties
| Name | Description |
|---|---|
| Header | The table header for drawing |
Methods
| Name | Description |
|---|---|
| GetColumnVisibility(int) | Get column visibility. |
| OnItemAdded(ObservableList<Widget>, ListChangedEventArgs<Widget>) | Method called when a children is added. |
| OnItemRemoved(ObservableList<Widget>, ListChangedEventArgs<Widget>) | Method called when a children is removed. |
| SetColumnVisibility(int, bool) | Set column visibility. |