Class DebugUI.Table
Array Container.
Implements
Inherited Members
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public class DebugUI.Table : DebugUI.Container, DebugUI.IContainer
Constructors
Name | Description |
---|---|
Table() | Constructor. |
Fields
Name | Description |
---|---|
isReadOnly | True if the table is read only. |
scroll | The scroll position of the table. |
Properties
Name | Description |
---|---|
Header | The table header for drawing |
Methods
Name | Description |
---|---|
GetColumnVisibility(int) | Get column visibility. |
OnItemAdded(ObservableList<Widget>, ListChangedEventArgs<Widget>) | Method called when a children is added. |
OnItemRemoved(ObservableList<Widget>, ListChangedEventArgs<Widget>) | Method called when a children is removed. |
SetColumnVisibility(int, bool) | Set column visibility. |