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    Class IESImporter

    Common class use to share code between implementation of IES Importeres

    Inheritance
    object
    Object
    AssetImporter
    ScriptedImporter
    IESImporter
    Inherited Members
    ScriptedImporter.SupportsRemappedAssetType(Type)
    AssetImporter.GetImportLog(string)
    AssetImporter.SetAssetBundleNameAndVariant(string, string)
    AssetImporter.GetAtPath(string)
    AssetImporter.SaveAndReimport()
    AssetImporter.AddRemap(AssetImporter.SourceAssetIdentifier, Object)
    AssetImporter.RemoveRemap(AssetImporter.SourceAssetIdentifier)
    AssetImporter.GetExternalObjectMap()
    AssetImporter.assetPath
    AssetImporter.importSettingsMissing
    AssetImporter.assetTimeStamp
    AssetImporter.userData
    AssetImporter.assetBundleName
    AssetImporter.assetBundleVariant
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: UnityEditor.Rendering
    Assembly: Unity.RenderPipelines.Core.Editor.dll
    Syntax
    [Serializable]
    [ScriptedImporter(2, "ies")]
    public class IESImporter : ScriptedImporter

    Fields

    Name Description
    engine

    IES Engine

    iesMetaData

    IES Meta data stored in the ies file

    Methods

    Name Description
    OnImportAsset(AssetImportContext)

    Common method performing the import of the asset

    Events

    Name Description
    createRenderPipelinePrefabLight

    Delegate prototype which will be sent by the pipeline implementation of the IES Importer Must be initialized during the creation of the SRP

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
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