Struct ShadowmapBase.BaseInit | Package Manager UI website
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    Struct ShadowmapBase.BaseInit

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetType()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: UnityEngine.Experimental.Rendering
    Syntax
    public struct BaseInit

    Fields

    clearColor

    Declaration
    public Vector4 clearColor
    Field Value
    Type Description
    Vector4

    comparisonSamplerState

    Declaration
    public ComparisonSamplerState comparisonSamplerState
    Field Value
    Type Description
    ComparisonSamplerState

    height

    Declaration
    public uint height
    Field Value
    Type Description
    System.UInt32

    maxPayloadCount

    Declaration
    public uint maxPayloadCount
    Field Value
    Type Description
    System.UInt32

    samplerState

    Declaration
    public SamplerState samplerState
    Field Value
    Type Description
    SamplerState

    shadowmapBits

    Declaration
    public uint shadowmapBits
    Field Value
    Type Description
    System.UInt32

    shadowmapFormat

    Declaration
    public RenderTextureFormat shadowmapFormat
    Field Value
    Type Description
    RenderTextureFormat

    shadowSupport

    Declaration
    public ShadowmapBase.ShadowSupport shadowSupport
    Field Value
    Type Description
    ShadowmapBase.ShadowSupport

    slices

    Declaration
    public uint slices
    Field Value
    Type Description
    System.UInt32

    width

    Declaration
    public uint width
    Field Value
    Type Description
    System.UInt32
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