Class SyncMeshScriptedImporter
Inherited Members
UnityEditor.AssetImporter.AddRemap(UnityEditor.AssetImporter.SourceAssetIdentifier, UnityEngine.Object)
UnityEditor.AssetImporter.RemoveRemap(UnityEditor.AssetImporter.SourceAssetIdentifier)
UnityEditor.AssetImporter.assetTimeStamp
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: UnityEditor.Reflect
Syntax
[ScriptedImporter(1, "SyncMesh")]
public class SyncMeshScriptedImporter : ScriptedImporter
Methods
OnImportAsset(AssetImportContext)
Declaration
public override void OnImportAsset(AssetImportContext ctx)
Parameters
Type | Name | Description |
---|---|---|
AssetImportContext | ctx |