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    Class EventContext<TData>

    Inheritance
    Object
    EventContext<TData>
    Namespace: Unity.Reflect.Actor
    Syntax
    public class EventContext<TData>
        where TData : class
    Type Parameters
    Name Description
    TData

    Constructors

    EventContext(NetContext<EventMessage<TData>>)

    Declaration
    public EventContext(NetContext<EventMessage<TData>> parentContext)
    Parameters
    Type Name Description
    NetContext<EventMessage<TData>> parentContext

    Fields

    Ctx

    Declaration
    public NetContext<EventMessage<TData>> Ctx
    Field Value
    Type Description
    NetContext<EventMessage<TData>>

    Properties

    Data

    Declaration
    public TData Data { get; }
    Property Value
    Type Description
    TData

    Message

    Declaration
    public EventMessage<TData> Message { get; }
    Property Value
    Type Description
    EventMessage<TData>
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