Class NetContext<T>
Message with its data type as generic argument.
Namespace: Unity.Reflect.Actor
Syntax
public class NetContext<T>
where T : class
Type Parameters
Name | Description |
---|---|
T |
Remarks
Constructors
NetContext(ActorRef, T)
Declaration
public NetContext(ActorRef sourceId, T data)
Parameters
Type | Name | Description |
---|---|---|
ActorRef | sourceId | |
T | data |
Properties
Data
Declaration
public T Data { get; }
Property Value
Type | Description |
---|---|
T |
SourceId
Declaration
public ActorRef SourceId { get; }
Property Value
Type | Description |
---|---|
ActorRef |