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    Class GameViewInputSettings

    Use this class to record the frames rendered in the Game View window.

    Inheritance
    object
    RecorderInputSettings
    ImageInputSettings
    StandardImageInputSettings
    GameViewInputSettings
    Inherited Members
    StandardImageInputSettings.OutputWidth
    StandardImageInputSettings.OutputHeight
    StandardImageInputSettings.CheckForWarnings(List<string>)
    StandardImageInputSettings.CheckForErrors(List<string>)
    ImageInputSettings.RecordTransparency
    RecorderInputSettings.ValidityCheck(List<string>)
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.Recorder.Input
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class GameViewInputSettings : StandardImageInputSettings

    Constructors

    Name Description
    GameViewInputSettings()

    Default constructor.

    Properties

    Name Description
    FlipFinalOutput

    Use this property if you need to vertically flip the final output.

    InputType
    SupportsTransparent

    Indicates if derived classes support transparency.

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    Generated by DocFX on 18 October 2023