Class CameraInputSettings
Use this class to manage all the information required to record from a Scene Camera.
Inheritance
CameraInputSettings
Inherited Members
Namespace: UnityEditor.Recorder.Input
Assembly: solution.dll
Syntax
[Serializable]
public class CameraInputSettings : StandardImageInputSettings
Constructors
| Name | Description | 
|---|---|
| CameraInputSettings() | Default constructor.  | 
Properties
| Name | Description | 
|---|---|
| CameraTag | Indicates the GameObject tag of the Camera used for the capture.  | 
| CaptureUI | Use this property to include the UI GameObjects to the recording.  | 
| FlipFinalOutput | Use this property if you want to apply a vertical flip to the final output.  | 
| InputType | |
| Source | Indicates the Camera input type.  | 
Methods
| Name | Description | 
|---|---|
| CheckForErrors(List<string>) |