Class CameraInput
Use this class to record from a Scene Camera.
Implements
Inherited Members
Namespace: UnityEditor.Recorder.Input
Assembly: solution.dll
Syntax
public class CameraInput : BaseRenderTextureInput, IDisposable
Properties
| Name | Description | 
|---|---|
| TargetCamera | Indicates the Camera to use to record the Scene.  | 
Methods
| Name | Description | 
|---|---|
| BeginRecording(RecordingSession) | |
| Dispose(bool) | Releases all resources allocated by this instance.  | 
| EndRecording(RecordingSession) | |
| NewFrameReady(RecordingSession) | |
| NewFrameStarting(RecordingSession) |