Class CameraInput
Use this class to record from a Scene Camera.
Implements
Inherited Members
Namespace: UnityEditor.Recorder.Input
Assembly: solution.dll
Syntax
public class CameraInput : BaseRenderTextureInput, IDisposable
Properties
Name | Description |
---|---|
TargetCamera | Indicates the Camera to use to record the Scene. |
Methods
Name | Description |
---|---|
BeginRecording(RecordingSession) | |
Dispose(bool) | Releases all resources allocated by this instance. |
EndRecording(RecordingSession) | |
NewFrameReady(RecordingSession) | |
NewFrameStarting(RecordingSession) |