Namespace UnityEngine.ProBuilder.MeshOperations
Classes
Functions for appending elements to meshes.
Functions for beveling edges.
Utility class for connecting edges, faces, and vertices.
Functions for removing vertices and triangles from a mesh.
Responsible for importing UnityEngine.Mesh data to a ProBuilderMesh component.
A collection of settings used when importing models to the ProBuilderMesh component.
Functions for manipulating the transform of a mesh.
Utilities for working with triangle and quad primitives.
Methods for merging and splitting common (or shared) vertices.
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