Class MeshImporter
Responsible for importing UnityEngine.Mesh data to a ProBuilderMesh component.
Inheritance
System.Object
MeshImporter
Syntax
public sealed class MeshImporter
Constructors
MeshImporter(ProBuilderMesh)
Create a new MeshImporter instance.
Declaration
public MeshImporter(ProBuilderMesh target)
Parameters
Type |
Name |
Description |
ProBuilderMesh |
target |
The ProBuilderMesh component that will be initialized with the imported mesh attributes.
|
Methods
Import(Mesh, Material[], MeshImportSettings)
Import mesh data from a GameObject's MeshFilter.sharedMesh and MeshRenderer.sharedMaterials.
Declaration
public void Import(Mesh originalMesh, Material[] materials = null, MeshImportSettings importSettings = null)
Parameters
Type |
Name |
Description |
Mesh |
originalMesh |
The UnityEngine.Mesh to extract attributes from.
|
Material[] |
materials |
The materials array corresponding to the originalMesh submeshes.
|
MeshImportSettings |
importSettings |
Optional settings parameter defines import customization properties.
|
Exceptions
Type |
Condition |
System.NotSupportedException |
Import only supports triangle and quad mesh topologies.
|
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