Class CombineMeshes
Methods for merging multiple ProBuilderMesh objects to a single mesh.
Inheritance
System.Object
CombineMeshes
Namespace: UnityEngine.ProBuilder.MeshOperations
Syntax
public static class CombineMeshes
Methods
Combine(IEnumerable<ProBuilderMesh>)
Merge a collection of ProBuilderMesh objects to as few meshes as possible. This may result in more than one mesh due to a max vertex count limit of 65535.
Declaration
public static List<ProBuilderMesh> Combine(IEnumerable<ProBuilderMesh> meshes)
Parameters
Type | Name | Description |
---|---|---|
System.Collections.Generic.IEnumerable<ProBuilderMesh> | meshes | A collection of meshes to be merged. |
Returns
Type | Description |
---|---|
System.Collections.Generic.List<ProBuilderMesh> | A list of merged meshes. In most cases this will be a single mesh. However it can be multiple in cases where the resulting vertex count exceeds the maximum allowable value. |