Class ChromaticAberration
This class holds settings for the Chromatic Aberration effect.
Inherited Members
Namespace: UnityEngine.Rendering.PostProcessing
Syntax
[Serializable]
public sealed class ChromaticAberration : PostProcessEffectSettings
Fields
fastMode
If true
, it will use a faster variant of the effect for improved performances.
Declaration
public BoolParameter fastMode
Field Value
Type | Description |
---|---|
BoolParameter |
intensity
The amount of tangential distortion.
Declaration
public FloatParameter intensity
Field Value
Type | Description |
---|---|
FloatParameter |
spectralLut
A texture used for custom fringing color (it will use a default one when null
).
Declaration
public TextureParameter spectralLut
Field Value
Type | Description |
---|---|
TextureParameter |
Methods
IsEnabledAndSupported(PostProcessRenderContext)
Returns true
if the effect is currently enabled and supported.
Declaration
public override bool IsEnabledAndSupported(PostProcessRenderContext context)
Parameters
Type | Name | Description |
---|---|---|
PostProcessRenderContext | context | The current post-processing render context |
Returns
Type | Description |
---|---|
System.Boolean |
|