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    Class BuildPipelineResult

    Holds the results of the execution of a BuildPipeline.

    Inheritance
    object
    ResultBase
    BuildPipelineResult
    Inherited Members
    ResultBase.Succeeded
    ResultBase.Failed
    ResultBase.Message
    ResultBase.Exception
    ResultBase.BuildPipeline
    ResultBase.BuildConfiguration
    ResultBase.Duration
    ResultBase.LogResult()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Unity.Build
    Assembly: solution.dll
    Syntax
    public sealed class BuildPipelineResult : ResultBase

    Constructors

    Name Description
    BuildPipelineResult()

    Properties

    Name Description
    BuildStepsResults

    A list of BuildStepResult collected during the BuildPipeline execution for each IBuildStep.

    Methods

    Name Description
    Failure(BuildPipeline, BuildConfiguration, Exception)

    Create a new instance of BuildPipelineResult that represent a failed execution.

    Failure(BuildPipeline, BuildConfiguration, string)

    Create a new instance of BuildPipelineResult that represent a failed execution.

    Success(BuildPipeline, BuildConfiguration)

    Create a new instance of BuildPipelineResult that represent a successful execution.

    ToString()

    Returns a string that represents the current object.

    TryGetBuildStepResult(IBuildStep, out BuildStepResult)

    Get the BuildStepResult for the specified IBuildStep.

    Operators

    Name Description
    implicit operator bool(BuildPipelineResult)

    Implicit conversion to bool.

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