Class BuildPipelineResult
Holds the results of the execution of a BuildPipeline.
Inherited Members
Namespace: Unity.Build
Assembly: solution.dll
Syntax
public sealed class BuildPipelineResult : ResultBase
  Constructors
| Name | Description | 
|---|---|
| BuildPipelineResult() | 
Properties
| Name | Description | 
|---|---|
| BuildStepsResults | A list of BuildStepResult collected during the BuildPipeline execution for each IBuildStep.  | 
      
Methods
| Name | Description | 
|---|---|
| Failure(BuildPipeline, BuildConfiguration, Exception) | Create a new instance of BuildPipelineResult that represent a failed execution.  | 
      
| Failure(BuildPipeline, BuildConfiguration, string) | Create a new instance of BuildPipelineResult that represent a failed execution.  | 
      
| Success(BuildPipeline, BuildConfiguration) | Create a new instance of BuildPipelineResult that represent a successful execution.  | 
      
| ToString() | Returns a string that represents the current object.  | 
      
| TryGetBuildStepResult(IBuildStep, out BuildStepResult) | Get the BuildStepResult for the specified IBuildStep.  | 
      
Operators
| Name | Description | 
|---|---|
| implicit operator bool(BuildPipelineResult) | Implicit conversion to bool.  |