Namespace UnityEditor.Pixyz.UnitySDK
Classes
Conversions
Utility class to convert data from/to Pixyz/Unity.
ImpostorGenerator
Static class to create impostor GameObjects from other GameObjects.
ProgressReporter
Universal progress reporter for main thread.
SceneConverter
Converts a scene hierarchy from Unity to Pixyz and vice versa.
ShaderConversion
Class to convert CustomMaterials
Structs
ProgressReporter.ProgressState
Information about the progress.
Enums
ImpostorGenerator.Type
Impostor type
SceneConverter.HierarchyLoadType
Describe how the the SceneConverter will retranscribe hierarchy from Pixyz to Unity.
SceneConverter.MaterialSyncType
Describes how materials are synced between Unity and Pixyz.
SceneConverter.MeshSyncType
Describes how meshes are synced between Unity and Pixyz.
SceneConverter.SpecularWorkflow
Describes material conversion workflow