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    Namespace UnityEditor.Pixyz.UnitySDK

    Classes

    Conversions

    Utility class to convert data from/to Pixyz/Unity.

    ImpostorGenerator

    Static class to create impostor GameObjects from other GameObjects.

    ProgressReporter

    Universal progress reporter for main thread.

    SceneConverter

    Converts a scene hierarchy from Unity to Pixyz and vice versa.

    ShaderConversion

    Class to convert CustomMaterials

    Structs

    ProgressReporter.ProgressState

    Information about the progress.

    Enums

    ImpostorGenerator.Type

    Impostor type

    SceneConverter.HierarchyLoadType

    Describe how the the SceneConverter will retranscribe hierarchy from Pixyz to Unity.

    SceneConverter.MaterialSyncType

    Describes how materials are synced between Unity and Pixyz.

    SceneConverter.MeshSyncType

    Describes how meshes are synced between Unity and Pixyz.

    SceneConverter.SpecularWorkflow

    Describes material conversion workflow

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