Enum SceneConverter.SpecularWorkflow
Describes material conversion workflow
Namespace: UnityEditor.Pixyz.UnitySDK
Assembly: Unity.Pixyz.UnitySDK.Editor.dll
Syntax
public enum SceneConverter.SpecularWorkflow
Fields
Name | Description |
---|---|
Auto | Converter will automatically determine the workflow |
False | Mateirals should be converted as metallic |
True | Materials should be converted as specular |