Class Plugin4UnitySettings
Store all project settings related to the Plugin4Unity
Inheritance
Inherited Members
Namespace: UnityEditor.PixyzPlugin4Unity.Settings
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public class Plugin4UnitySettings : PixyzProjectSettings<Plugin4UnitySettings>
Properties
Name | Description |
---|---|
CheckForUpdates | Should the plugin check for new version when unity opens |
CustomImportMaxSag | Defines the tessalation max sag used during import |
CustomImportSagRatio | Defines the tessalation sag ratio used during import |
FileDragAndDropInScene | Defines if drag and drop import into the sceneview is enabled |
ImportFilesInAssets | Defines if compatible files in the project should be imported by pixyz |
LogImportTime | Defines if a log message with the execution duration be logged into the console when import is done |
LogTimeWithRuleEngine | Defines if a log message with the execution duration be logged into the console when running the rule engine |
LogTimeWithToolbox | Defines if a log message with the execution duration be logged into the console when running the toolbox |
OverridePrefabs | When saving a prefab should a prefab with the same name be replaced or an incremental name be set to not override it |
PrefabDependenciesIncluded | Should prefas serilization include asset in the prefab |
PrefabFolder | Defines where prefabs generated during import should be stored |
RightClickInSceneForToolbox | Defines if the toolbox contextual menu should be available int the scene view |