Struct ColliderAspect.ResolvedChunk
Chunk of the enclosing aspect instances. the aspect struct itself is instantiated from multiple component data chunks.
Inherited Members
Namespace: Unity.Physics.Aspects
Assembly: Unity.Physics.dll
Syntax
public struct ColliderAspect.ResolvedChunkFields
ColliderAspect_EntityNaE
Chunk data for aspect field 'ColliderAspect.Entity'
Declaration
public NativeArray<Entity> ColliderAspect_EntityNaEField Value
| Type | Description | 
|---|---|
| NativeArray<Entity> | 
ColliderAspect_m_ColliderNaC
Chunk data for aspect field 'ColliderAspect.m_Collider'
Declaration
public NativeArray<PhysicsCollider> ColliderAspect_m_ColliderNaCField Value
| Type | Description | 
|---|---|
| NativeArray<PhysicsCollider> | 
ColliderAspect_m_TransformNaC
Chunk data for aspect field 'ColliderAspect.m_Transform'
Declaration
public NativeArray<LocalTransform> ColliderAspect_m_TransformNaCField Value
| Type | Description | 
|---|---|
| NativeArray<LocalTransform> | 
Length
Number of entities in this chunk.
Declaration
public int LengthField Value
| Type | Description | 
|---|---|
| int | 
Properties
this[int]
Get an aspect instance pointing at a specific entity's component data in the chunk index.
Declaration
public ColliderAspect this[int index] { get; }Parameters
| Type | Name | Description | 
|---|---|---|
| int | index | 
Property Value
| Type | Description | 
|---|---|
| ColliderAspect | Aspect for the entity in the chunk at the given index. |