Method GetLinearVelocity
GetLinearVelocity(in PhysicsVelocity, PhysicsMass, float3, quaternion, float3)
Get the linear velocity of a rigid body at a given point (in world space)
Declaration
public static float3 GetLinearVelocity(this in PhysicsVelocity bodyVelocity, PhysicsMass bodyMass, float3 bodyPosition, quaternion bodyOrientation, float3 point)
Parameters
Type | Name | Description |
---|---|---|
PhysicsVelocity | bodyVelocity | The body's PhysicsVelocity component. |
PhysicsMass | bodyMass | The body's PhysicsMass component. |
float3 | bodyPosition | The body's world-space position. |
quaternion | bodyOrientation | The body's world-space rotation. |
float3 | point | A reference position in world space. |
Returns
Type | Description |
---|---|
float3 | The linear velocity of a rigid body at a given point (in world space) |