Method ApplyImpulse
ApplyImpulse(ref PhysicsVelocity, in PhysicsMass, in float3, in quaternion, in float3, in float3)
Applies the impulse.
Declaration
public static void ApplyImpulse(this ref PhysicsVelocity pv, in PhysicsMass pm, in float3 t, in quaternion r, in float3 impulse, in float3 point)
Parameters
Type | Name | Description |
---|---|---|
PhysicsVelocity | pv | [in,out] The velocity. |
PhysicsMass | pm | The mass. |
float3 | t | The body position. |
quaternion | r | The body rotation. |
float3 | impulse | The impulse. |
float3 | point | The point. |
ApplyImpulse(ref PhysicsVelocity, in PhysicsMass, in float3, in quaternion, float, in float3, in float3)
Applies the impulse.
Declaration
public static void ApplyImpulse(this ref PhysicsVelocity pv, in PhysicsMass pm, in float3 t, in quaternion r, float bodyScale, in float3 impulse, in float3 point)
Parameters
Type | Name | Description |
---|---|---|
PhysicsVelocity | pv | [in,out] The velocity. |
PhysicsMass | pm | The mass. |
float3 | t | The body position. |
quaternion | r | Tge body rotation. |
float | bodyScale | The body scale. |
float3 | impulse | The impulse. |
float3 | point | The point. |