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    • Unity.​Physics
      • Aabb
      • All​Hits​Collector<T>
      • Any​Hit​Collector<T>
      • Blob​Array
      • Blob​Array.​Accessor<T>
      • Blob​Array.​Accessor<T>.​Enumerator
      • Body​Frame
      • Body​Index​Pair
      • Bounding​Volume​Hierarchy
      • Bounding​Volume​Hierarchy.​Builder
      • Bounding​Volume​Hierarchy.​Builder.​Range
      • Bounding​Volume​Hierarchy.​Constants
      • Bounding​Volume​Hierarchy.​IAabb​Overlap​Leaf​Processor
      • Bounding​Volume​Hierarchy.​ICollider​Cast​Leaf​Processor
      • Bounding​Volume​Hierarchy.​ICollider​Distance​Leaf​Processor
      • Bounding​Volume​Hierarchy.​IPoint​Distance​Leaf​Processor
      • Bounding​Volume​Hierarchy.​IRaycast​Leaf​Processor
      • Bounding​Volume​Hierarchy.​ITree​Overlap​Collector
      • Bounding​Volume​Hierarchy.​Node
      • Bounding​Volume​Hierarchy.​Point​And​Index
      • Box​Collider
      • Box​Geometry
      • Capsule​Collider
      • Capsule​Geometry
      • Child​Collider
      • Closest​Hit​Collector<T>
      • Collider
      • Collider​Cast​Hit
      • Collider​Cast​Input
      • Collider​Distance​Input
      • Collider​Header
      • Collider​Key
      • Collider​Key​Pair
      • Collider​Key​Path
      • Collider​Type
      • Collision​Event
      • Collision​Event.​Details
      • Collision​Events
      • Collision​Events.​Enumerator
      • Collision​Filter
      • Collision​Response​Policy
      • Collision​Type
      • Collision​World
      • Collision​World​Proxy
      • Compound​Collider
      • Compound​Collider.​Child
      • Compound​Collider.​Collider​Blob​Instance
      • Constraint
      • Constraint​Type
      • Contact​Jac​Ang​And​Vel​To​Reach​Cp
      • Contact​Jacobian​Angular
      • Contact​Point
      • Convex​Collider
      • Convex​Collider​Header
      • Convex​Hull​Generation​Parameters
      • Custom​Tags​Pair
      • Cylinder​Collider
      • Cylinder​Geometry
      • Dispatch​Pair​Sequencer
      • Dispatch​Pair​Sequencer.​Dispatch​Pair
      • Distance​Hit
      • Dynamics​World
      • Entity​Pair
      • Four​Transposed​Aabbs
      • IBody​Pairs​Job
      • IBody​Pairs​Job​Base
      • IBody​Pairs​Job​Extensions
      • ICollector<T>
      • ICollidable
      • ICollider
      • ICollision​Event​Job​Extensions
      • ICollision​Events​Job
      • ICollision​Events​Job​Base
      • IContacts​Job
      • IContacts​Job​Base
      • IContacts​Job​Extensions
      • IJacobians​Job
      • IJacobians​Job​Base
      • IJacobians​Job​Extensions
      • ILeaf​Collider​Collector
      • Integrator
      • IOverlap​Collector
      • IQuery​Result
      • ISimulation
      • ISimulation​Event<T>
      • ISimulation​Event​Utilities
      • ITrigger​Event​Job​Extensions
      • ITrigger​Events​Job
      • ITrigger​Events​Job​Base
      • Jacobian​Flags
      • Jacobian​Type
      • Joint
      • Joint​Type
      • Mass​Distribution
      • Mass​Factors
      • Mass​Properties
      • Material
      • Material.​Combine​Policy
      • Math
      • Math.​Constants
      • Math.​Float​Range
      • Math.​Four​Transposed​Points
      • Math.​MTransform
      • Mesh​Collider
      • Modifiable​Body​Pair
      • Modifiable​Contact​Header
      • Modifiable​Contact​Jacobian
      • Modifiable​Contact​Point
      • Modifiable​Jacobian​Header
      • Modifiable​Trigger​Jacobian
      • Motion​Data
      • Motion​Velocity
      • Narrow​Phase
      • Overlap​Aabb​Hit
      • Overlap​Aabb​Input
      • Physics​Collider
      • Physics​Collider​Key​Entity​Pair
      • Physics​Constrained​Body​Pair
      • Physics​Custom​Tags
      • Physics​Damping
      • Physics​Exclude
      • Physics​Gravity​Factor
      • Physics​Joint
      • Physics​Joint​Companion
      • Physics​Mass
      • Physics​Mass​Override
      • Physics​Step
      • Physics​Velocity
      • Physics​World
      • Physics​World​Index
      • Plane
      • Point​Distance​Input
      • Polygon​Collider
      • Query​Interaction
      • Ray
      • Raycast​Hit
      • Raycast​Input
      • Rigid​Body
      • Simplex​Solver
      • Simulation
      • Simulation​Callbacks
      • Simulation​Callbacks.​Callback
      • Simulation​Callbacks.​Phase
      • Simulation​Context
      • Simulation​Job​Handles
      • Simulation​Step​Input
      • Simulation​Type
      • Solver
      • Solver.​Stabilization​Data
      • Solver.​Stabilization​Heuristic​Settings
      • Sphere​Collider
      • Sphere​Geometry
      • Surface​Constraint​Info
      • Surface​Velocity
      • Terrain​Collider
      • Terrain​Collider.​Collision​Method
      • Trigger​Event
      • Trigger​Events
      • Trigger​Events.​Enumerator
      • Velocity
    • Unity.​Physics.​Authoring
      • Base​Shape​Conversion​System<T>
      • Begin​Collider​Conversion​System
      • Begin​Joint​Conversion​System
      • Body​Motion​Type
      • Body​Smoothing
      • Build​Compound​Colliders​Conversion​System
      • Capsule​Geometry​Authoring
      • Capsule​Geometry​Authoring​Extensions
      • Convex​Hull​Generation​Parameters​Extensions
      • Custom​Physics​Body​Tag​Names
      • Custom​Physics​Body​Tags
      • Custom​Physics​Material​Tag​Names
      • Custom​Physics​Material​Tags
      • Debug​Stream
      • Debug​Stream.​Arc
      • Debug​Stream.​Cone
      • Debug​Stream.​Context
      • Debug​Stream.​Line
      • Debug​Stream.​Point
      • Debug​Stream.​Type
      • Display​Body​Collider​Edges
      • Display​Body​Colliders
      • Display​Broadphase​Aabbs​System
      • Display​Broadphase​Job
      • Display​Collider​Aabbs​Job
      • Display​Collider​Aabbs​System
      • Display​Collider​Edges​Job
      • Display​Collision​Events​System
      • Display​Contacts​System
      • Display​Joints​System
      • Display​Joints​System.​Display​Joints​Job
      • Display​Mass​Properties​System
      • Display​Trigger​Events​System
      • End​Collider​Conversion​System
      • End​Joint​Conversion​System
      • Physics​Body​Authoring
      • Physics​Body​Conversion​System
      • Physics​Category​Names
      • Physics​Category​Tags
      • Physics​Debug​Display​Authoring
      • Physics​Debug​Display​Data
      • Physics​Material​Coefficient
      • Physics​Material​Template
      • Physics​Render​Entity​Authoring
      • Physics​Shape​Authoring
      • Physics​Shape​Conversion​System
      • Physics​Step​Authoring
      • Shape​Type
    • Unity.​Physics.​Extensions
      • Blob​Asset​Reference​Collider​Extension
      • Force​Mode
      • Joint​Component​Extensions
      • Physics​Component​Extensions
      • Physics​World​Extensions
    • Unity.​Physics.​Graphics​Integration
      • Buffer​Interpolated​Rigid​Bodies​Motion
      • Copy​Physics​Velocity​To​Smoothing
      • Graphical​Smoothing​Utility
      • Physics​Graphical​Interpolation​Buffer
      • Physics​Graphical​Smoothing
      • Physics​Render​Entity
      • Record​Most​Recent​Fixed​Time
      • Smooth​Rigid​Bodies​Graphical​Motion
    • Unity.​Physics.​Systems
      • Build​Physics​World
      • End​Frame​Physics​System
      • Export​Physics​World
      • Physics​Runtime​Extensions
      • Physics​World​Builder
      • Physics​World​Data
      • Physics​World​Exporter
      • Physics​World​Exporter.​Shared​Data
      • Physics​World​Stepper
      • Physics​World​Stepper.​Simulation​Creator
      • Step​Physics​World
    • Unity.​Physics.​Tests
      • AError​Verification_Unit​Tests
    • Scripting API
    • Unity.​Physics
    • Physics​Collider​Key​Entity​Pair

    Struct PhysicsColliderKeyEntityPair

    A buffer element used to associate an original Entity with a collider key in a CompoundCollider.

    Namespace: Unity.Physics
    Syntax
    public struct PhysicsColliderKeyEntityPair : IBufferElementData

    Fields

    Entity

    Declaration
    public Entity Entity
    Field Value
    Type Description
    Entity

    Key

    Declaration
    public ColliderKey Key
    Field Value
    Type Description
    ColliderKey
    In This Article
    • Fields
      • Entity
      • Key
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