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    Struct Math.FourTransposedPoints

    Namespace: Unity.Physics
    Syntax
    public struct FourTransposedPoints

    Constructors

    FourTransposedPoints(float3)

    Declaration
    public FourTransposedPoints(float3 v)
    Parameters
    Type Name Description
    float3 v

    FourTransposedPoints(float3, float3, float3, float3)

    Declaration
    public FourTransposedPoints(float3 v0, float3 v1, float3 v2, float3 v3)
    Parameters
    Type Name Description
    float3 v0
    float3 v1
    float3 v2
    float3 v3

    Properties

    V0000

    Declaration
    public readonly Math.FourTransposedPoints V0000 { get; }
    Property Value
    Type Description
    Math.FourTransposedPoints

    V1111

    Declaration
    public readonly Math.FourTransposedPoints V1111 { get; }
    Property Value
    Type Description
    Math.FourTransposedPoints

    V1203

    Declaration
    public readonly Math.FourTransposedPoints V1203 { get; }
    Property Value
    Type Description
    Math.FourTransposedPoints

    V1230

    Declaration
    public readonly Math.FourTransposedPoints V1230 { get; }
    Property Value
    Type Description
    Math.FourTransposedPoints

    V2222

    Declaration
    public readonly Math.FourTransposedPoints V2222 { get; }
    Property Value
    Type Description
    Math.FourTransposedPoints

    V3012

    Declaration
    public readonly Math.FourTransposedPoints V3012 { get; }
    Property Value
    Type Description
    Math.FourTransposedPoints

    V3333

    Declaration
    public readonly Math.FourTransposedPoints V3333 { get; }
    Property Value
    Type Description
    Math.FourTransposedPoints

    X

    Declaration
    public readonly float4 X { get; }
    Property Value
    Type Description
    float4

    Y

    Declaration
    public readonly float4 Y { get; }
    Property Value
    Type Description
    float4

    Z

    Declaration
    public readonly float4 Z { get; }
    Property Value
    Type Description
    float4

    Methods

    Cross(Math.FourTransposedPoints)

    Declaration
    public Math.FourTransposedPoints Cross(Math.FourTransposedPoints a)
    Parameters
    Type Name Description
    Math.FourTransposedPoints a
    Returns
    Type Description
    Math.FourTransposedPoints

    Dot(float3)

    Declaration
    public float4 Dot(float3 v)
    Parameters
    Type Name Description
    float3 v
    Returns
    Type Description
    float4

    Dot(Math.FourTransposedPoints)

    Declaration
    public float4 Dot(Math.FourTransposedPoints a)
    Parameters
    Type Name Description
    Math.FourTransposedPoints a
    Returns
    Type Description
    float4

    GetComponent(Int32)

    Declaration
    public float4 GetComponent(int index)
    Parameters
    Type Name Description
    Int32 index
    Returns
    Type Description
    float4

    GetPoint(Int32)

    Declaration
    public float3 GetPoint(int index)
    Parameters
    Type Name Description
    Int32 index
    Returns
    Type Description
    float3

    MulT(float4)

    Declaration
    public Math.FourTransposedPoints MulT(float4 v)
    Parameters
    Type Name Description
    float4 v
    Returns
    Type Description
    Math.FourTransposedPoints

    Operators

    Addition(Math.FourTransposedPoints, Math.FourTransposedPoints)

    Declaration
    public static Math.FourTransposedPoints operator +(Math.FourTransposedPoints lhs, Math.FourTransposedPoints rhs)
    Parameters
    Type Name Description
    Math.FourTransposedPoints lhs
    Math.FourTransposedPoints rhs
    Returns
    Type Description
    Math.FourTransposedPoints

    Subtraction(Math.FourTransposedPoints, Math.FourTransposedPoints)

    Declaration
    public static Math.FourTransposedPoints operator -(Math.FourTransposedPoints lhs, Math.FourTransposedPoints rhs)
    Parameters
    Type Name Description
    Math.FourTransposedPoints lhs
    Math.FourTransposedPoints rhs
    Returns
    Type Description
    Math.FourTransposedPoints
    In This Article
    • Constructors
      • FourTransposedPoints(float3)
      • FourTransposedPoints(float3, float3, float3, float3)
    • Properties
      • V0000
      • V1111
      • V1203
      • V1230
      • V2222
      • V3012
      • V3333
      • X
      • Y
      • Z
    • Methods
      • Cross(Math.FourTransposedPoints)
      • Dot(float3)
      • Dot(Math.FourTransposedPoints)
      • GetComponent(Int32)
      • GetPoint(Int32)
      • MulT(float4)
    • Operators
      • Addition(Math.FourTransposedPoints, Math.FourTransposedPoints)
      • Subtraction(Math.FourTransposedPoints, Math.FourTransposedPoints)
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