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    Struct BoxGeometry

    Namespace: Unity.Physics
    Syntax
    public struct BoxGeometry : IEquatable<BoxGeometry>

    Properties

    BevelRadius

    Declaration
    public float BevelRadius { get; set; }
    Property Value
    Type Description
    Single

    Center

    Declaration
    public float3 Center { get; set; }
    Property Value
    Type Description
    float3

    Orientation

    Declaration
    public quaternion Orientation { get; set; }
    Property Value
    Type Description
    quaternion

    Size

    Declaration
    public float3 Size { get; set; }
    Property Value
    Type Description
    float3

    Methods

    Equals(BoxGeometry)

    Declaration
    public bool Equals(BoxGeometry other)
    Parameters
    Type Name Description
    BoxGeometry other
    Returns
    Type Description
    Boolean

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    Int32
    In This Article
    • Properties
      • BevelRadius
      • Center
      • Orientation
      • Size
    • Methods
      • Equals(BoxGeometry)
      • GetHashCode()
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