Struct SimulationData.Contacts
Namespace: Unity.Physics
Syntax
public struct Contacts
Constructors
Contacts(BlockStream, Scheduler.SolverSchedulerInfo)
Declaration
public Contacts(BlockStream contactStream, Scheduler.SolverSchedulerInfo ssi)
Parameters
Type | Name | Description |
---|---|---|
BlockStream | contactStream | |
Scheduler.SolverSchedulerInfo | ssi |
Properties
NumWorkItems
Declaration
public int NumWorkItems { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
Methods
AddContact(ContactHeader, ContactPoint)
Declaration
public void AddContact(ContactHeader header, ContactPoint point)
Parameters
Type | Name | Description |
---|---|---|
ContactHeader | header | |
ContactPoint | point |
CommitAddedContacts()
Declaration
public void CommitAddedContacts()
GetIterator()
Declaration
public SimulationData.Contacts.Iterator GetIterator()
Returns
Type | Description |
---|---|
SimulationData.Contacts.Iterator |