Class DisplayBodyColliders.DrawComponent | Package Manager UI website
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    Class DisplayBodyColliders.DrawComponent

    Inheritance
    System.Object
    DisplayBodyColliders.DrawComponent
    Namespace: Unity.Physics.Authoring
    Syntax
    public class DrawComponent : MonoBehaviour

    Fields

    Bodies

    Declaration
    public NativeSlice<RigidBody> Bodies
    Field Value
    Type Description
    NativeSlice<RigidBody>

    CachedReferenceCylinder

    Declaration
    protected static UnityEngine.Mesh CachedReferenceCylinder
    Field Value
    Type Description
    UnityEngine.Mesh

    CachedReferenceSphere

    Declaration
    protected static UnityEngine.Mesh CachedReferenceSphere
    Field Value
    Type Description
    UnityEngine.Mesh

    EnableConvexConnectivity

    Declaration
    public int EnableConvexConnectivity
    Field Value
    Type Description
    System.Int32

    Enabled

    Declaration
    public int Enabled
    Field Value
    Type Description
    System.Int32

    EnableMeshEdges

    Declaration
    public int EnableMeshEdges
    Field Value
    Type Description
    System.Int32

    NumDynamicBodies

    Declaration
    public int NumDynamicBodies
    Field Value
    Type Description
    System.Int32

    Properties

    ReferenceCylinder

    Declaration
    protected static UnityEngine.Mesh ReferenceCylinder { get; }
    Property Value
    Type Description
    UnityEngine.Mesh

    ReferenceSphere

    Declaration
    protected static UnityEngine.Mesh ReferenceSphere { get; }
    Property Value
    Type Description
    UnityEngine.Mesh

    Methods

    AppendCapsule(CapsuleCollider*, RigidTransform, ref List<DisplayBodyColliders.DrawComponent.DisplayResult>)

    Declaration
    public static void AppendCapsule(CapsuleCollider*capsule, RigidTransform worldFromCollider, ref List<DisplayBodyColliders.DrawComponent.DisplayResult> results)
    Parameters
    Type Name Description
    CapsuleCollider* capsule
    RigidTransform worldFromCollider
    System.Collections.Generic.List<DisplayBodyColliders.DrawComponent.DisplayResult> results

    AppendCollider(Collider*, RigidTransform, ref List<DisplayBodyColliders.DrawComponent.DisplayResult>)

    Declaration
    public static void AppendCollider(Collider*collider, RigidTransform worldFromCollider, ref List<DisplayBodyColliders.DrawComponent.DisplayResult> results)
    Parameters
    Type Name Description
    Collider* collider
    RigidTransform worldFromCollider
    System.Collections.Generic.List<DisplayBodyColliders.DrawComponent.DisplayResult> results

    AppendCompound(CompoundCollider*, RigidTransform, ref List<DisplayBodyColliders.DrawComponent.DisplayResult>)

    Declaration
    public static void AppendCompound(CompoundCollider*compoundCollider, RigidTransform worldFromCollider, ref List<DisplayBodyColliders.DrawComponent.DisplayResult> results)
    Parameters
    Type Name Description
    CompoundCollider* compoundCollider
    RigidTransform worldFromCollider
    System.Collections.Generic.List<DisplayBodyColliders.DrawComponent.DisplayResult> results

    AppendMesh(MeshCollider*, RigidTransform, ref List<DisplayBodyColliders.DrawComponent.DisplayResult>)

    Declaration
    public static void AppendMesh(MeshCollider*meshCollider, RigidTransform worldFromCollider, ref List<DisplayBodyColliders.DrawComponent.DisplayResult> results)
    Parameters
    Type Name Description
    MeshCollider* meshCollider
    RigidTransform worldFromCollider
    System.Collections.Generic.List<DisplayBodyColliders.DrawComponent.DisplayResult> results

    AppendSphere(SphereCollider*, RigidTransform, ref List<DisplayBodyColliders.DrawComponent.DisplayResult>)

    Declaration
    public static void AppendSphere(SphereCollider*sphere, RigidTransform worldFromCollider, ref List<DisplayBodyColliders.DrawComponent.DisplayResult> results)
    Parameters
    Type Name Description
    SphereCollider* sphere
    RigidTransform worldFromCollider
    System.Collections.Generic.List<DisplayBodyColliders.DrawComponent.DisplayResult> results

    BuildDebugDisplayMesh(Collider*)

    Declaration
    public static List<DisplayBodyColliders.DrawComponent.DisplayResult> BuildDebugDisplayMesh(Collider*collider)
    Parameters
    Type Name Description
    Collider* collider
    Returns
    Type Description
    System.Collections.Generic.List<DisplayBodyColliders.DrawComponent.DisplayResult>

    DrawConnectivity(RigidBody)

    Declaration
    public void DrawConnectivity(RigidBody body)
    Parameters
    Type Name Description
    RigidBody body

    DrawMeshEdges(RigidBody)

    Declaration
    public void DrawMeshEdges(RigidBody body)
    Parameters
    Type Name Description
    RigidBody body

    OnDrawGizmos()

    Declaration
    public void OnDrawGizmos()
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