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    Class ScenarioConstants

    The base class for implementing custom scenario constants classes

    Inheritance
    object
    ScenarioConstants
    FixedLengthScenario.Constants
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Perception.Randomization.Scenarios
    Assembly: Unity.Perception.Runtime.dll
    Syntax
    [Serializable]
    public class ScenarioConstants

    Fields

    randomSeed

    The starting value initializing all random value sequences generated through Samplers, Parameters, and Randomizers attached to a Scenario

    Declaration
    [Tooltip("The starting value initializing all random value sequences generated through Samplers, Parameters, and Randomizers attached to a Scenario")]
    public uint randomSeed
    Field Value
    Type Description
    uint
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