Class KeyPointTemplate
Template used to define the keypoints of a humanoid asset.
Inherited Members
Namespace: UnityEngine.Perception.GroundTruth
Assembly: solution.dll
Syntax
[CreateAssetMenu(fileName = "KeypointTemplate", menuName = "Perception/Keypoint Template", order = 2)]
public class KeyPointTemplate : ScriptableObject
Fields
Name | Description |
---|---|
jointTexture | Texture to use for the visualization of the joint. |
keyPoints | Array of KeyPointDefinition for the template. |
skeleton | Array of the SkeletonDefinition for the template. |
skeletonTexture | Texture to use for the visualization of the skeletal connection. |
templateID | The Guid of the template |
templateName | The name of the template |