Namespace UnityEngine.Experimental.Perception.Randomization.Parameters
Classes
BooleanParameter
A numeric parameter for generating boolean samples
CategoricalParameterBase
The base class of CategoricalParameters.
CategoricalParameter<T>
Generates samples by choosing one option from a list of choices
ColorHsvaParameter
A numeric parameter for generating Color samples
FloatParameter
A numeric parameter for generating float samples
GameObjectParameter
A categorical parameter for generating GameObject samples
IntegerParameter
A numeric parameter for generating integer samples
MaterialParameter
A categorical parameter for generating Material samples
NumericParameter<T>
Numeric parameters use samplers to generate randomized structs
Parameter
Parameters, in conjunction with a parameter configuration, are used to create convenient interfaces for randomizing simulations.
ParameterTarget
Used to apply sampled parameter values to a particular GameObject, Component, and property. Typically managed by a parameter configuration.
StringParameter
A categorical parameter for generating string samples
Vector2Parameter
A numeric parameter for generating Vector2 samples
Vector3Parameter
A numeric parameter for generating Vector3 samples
Vector4Parameter
A numeric parameter for generating Vector4 samples
Enums
ParameterApplicationFrequency
How often to apply a new sample to a parameter's target