Struct RpcCommandRequest<TActionSerializer, TActionRequest>
Helper struct for implementing systems to process RPC command request entities. This is generally used by code-gen, and should only be used directly in special cases.
Inherited Members
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
public struct RpcCommandRequest<TActionSerializer, TActionRequest> where TActionSerializer : unmanaged, IRpcCommandSerializer<TActionRequest> where TActionRequest : unmanaged, IComponentData
Type Parameters
Name | Description |
---|---|
TActionSerializer | Unmanaged type of IRpc |
TActionRequest | Unmanaged type of IComponent |
Fields
Query
The query to use when scheduling the processing job.
Declaration
public EntityQuery Query
Field Value
Type | Description |
---|---|
Entity |
Methods
InitJobData(ref SystemState)
Initialize the internal state of a processing job. Should be called from OnUpdate of an ISystem.
Declaration
public RpcCommandRequest<TActionSerializer, TActionRequest>.SendRpcData InitJobData(ref SystemState state)
Parameters
Type | Name | Description |
---|---|---|
System |
state | Raw entity system state. |
Returns
Type | Description |
---|---|
Rpc |
Rpc |