Class TypeRegistryEntry
Used to configure the serialization/deserialization code-generation for a specific type (primitive or struct) and
combination of Ghost
(float, unquantized, Clamp, 0)
(float, unquantized, InterpolateAndExtrapolate, 0)
(float, quantized, Clamp, 0)
(float, quantized, InterpolateAndExtrapolate)
Inherited Members
Namespace: Unity.NetCode .Generators
Assembly: Unity.NetCode.dll
Syntax
public class TypeRegistryEntry
Fields
Composite
State if the type, template pair is a composite type. Must be used only for structs that contains multiple fields of the same type (ex: float3). Whan a type is configured as composite, the Template model is used recursively on all the fields to generate the serialization code, without the need to crate a specific template for the struct itself.
Declaration
public bool Composite
Field Value
Type | Description |
---|---|
bool |
Quantized
floating point number can be serialized in two ways:
- as a full 32bit raw value
- as a fixed-point number, with a given precision (see Quantization)
The use of quantization requires special handling by the code-generation and in particular the code in the template file must uses certain rules. You should set this flag to true if the type-template combination should be used for quantized types.
Declaration
public bool Quantized
Field Value
Type | Description |
---|---|
bool |
Smoothing
The smoothing supported by this template and type combination.
Declaration
public SmoothingAction Smoothing
Field Value
Type | Description |
---|---|
Smoothing |
SubType
The sub-type value for this specific type=template combination. This is used to map the
[type, Quantized, Smooting, Suptype] tuple specified by the Ghost
Declaration
public int SubType
Field Value
Type | Description |
---|---|
int |
SupportCommand
State if the type, template pairs can be used when serializing commands.
Declaration
public bool SupportCommand
Field Value
Type | Description |
---|---|
bool |
Template
Mandatory, the template file to use. Must be relative path to the Asset or Package folder.
Declaration
public string Template
Field Value
Type | Description |
---|---|
string |
TemplateOverride
Optional, the template file to use to overrides/change the serializaton code present in the base Template file. Must be relative path to the Asset or Package folder.
Declaration
public string TemplateOverride
Field Value
Type | Description |
---|---|
string |
Type
Mandatory, the qualified typename of the type (namespace + type name).
Declaration
public string Type
Field Value
Type | Description |
---|---|
string |