Struct PredictedGhostSpawnRequest
Optional component, used to request predictive spawn of a ghosts by the client. The component is automatically added to the authored ghost prefabs when:
- The baking target is Client or Client
The predicted spawn request is consumed by Predicted
The package provides a default handling for predictive spawning (Default
Implements
Inherited Members
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
public struct PredictedGhostSpawnRequest : IComponentData, IQueryTypeParameter