Struct DefaultTranslationSmoothingAction
The default prediction error SmoothingAction(IntPtr, IntPtr, IntPtr) function for the Translation component. Supports the user data that lets you customize the clamping and snapping of the translation component (any time the translation prediction error is too large).
Inherited Members
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
[BurstCompile]
public struct DefaultTranslationSmoothingAction
Fields
Action
Return a the burst compatible function pointer that can be used to register the smoothing action to the GhostPredictionSmoothing singleton.
Declaration
public static readonly PortableFunctionPointer<GhostPredictionSmoothing.SmoothingActionDelegate> Action
Field Value
Type | Description |
---|---|
PortableFunctionPointer<GhostPredictionSmoothing.SmoothingActionDelegate> |